A side-scrolling 2d platform game based on Ancient Egyptian mythology. You play as Isis, collecting body parts of Osiris scattered across Egypt. The seeds for the story were planted during my first run as a solo gamedev. Later recoded from the ground up as a submission for Historically Accurate Game Jam 4.

Distance! gameplay


Gameplay footage from Distance!, a cute top-down non-violent arcade game where all you have to do is maintain your distance among a sea of infectious clovers walking through a park. It was inspired by hiking on local nature trails while attempting to social distance from unmasked nature enthusiasts during the height of the pandemic. This game started originally as a practice sketch to mentally prepare for the upcoming Global Game Jam. Coding was done in gdscript.